Not Child’s Play: Game Development à la Goodgame Studios
What does “multi-platform” really mean, and why do we love Adobe Flash so much?
For non-game developers, the production process for a new game can raise a lot of questions, and even those acquainted with game development can sometimes wonder why we choose one approach over another. So here is a brief insight into our game development.
Our current focus is on mobile games. Even non-specialist technophobes will have realized by now that they will have a hard time avoiding this trend. Goodgame Studios are among the front runners in this area – this is clear from the success of our first app Empire: Four Kingdoms, which for months has been among the top ten highest-grossing games in many countries. Our new game Shadow Kings was developed for mobile devices first, and then adapted for browsers later. Thanks to this multi-platform development, Shadow Kings is available to play on your smartphone or computer. In the future we will continue to optimize our games first and foremost for mobile devices.
Flash is extremely well-suited to our multi-platform development, as it allows our games to run on different operating systems such as iOS, Android, Windows, MacOS and Linux, and we do not have to develop native apps for each system, which would be an expensive and laborious process. We also have the special Goodgame advantage of having the best Flash developers working with us to ensure that all our games perform as well as possible. We are constantly working to improve both the technical aspects of our products and their content. We also carry out detailed planning and analysis to guarantee the best possible implementation of our ideas. Our players benefit directly from this: we have very short development cycles, and so we can put out updates very quickly – this means new, exciting features and events on a regular basis.
The original article on this topic was written by our Lead Client Developer Dirk, and appeared on the DWX website.