Why Goodgame Gangster, Shadow Kings, & the rest don’t make updates anymore
In our blog, we regularly share news from our company, introduce you to our teams, and give you a peek behind the scenes of Goodgame Empire and our other games. Every now and then, however, we receive questions that aren’t about our latest development and games, but rather concern our older titles: “Why don’t you make updates for Goodgame Gangster anymore?” We think that today’s blog post is the perfect opportunity to provide a detailed answer to this question and explain why we no longer develop Goodgame Gangster and some of our other games like Goodgame Galaxy and Shadow Kings, of which our Classic Studio is taking care of apart from Goodgame Big Farm.
Today we’re going to take you behind the scenes of how we develop games at Goodgame Studios! We will follow our colleague Janin through her day as a junior product manager. Janin has been a part of the Legends of Honor team since February 2015. As a product manager, PM for short, she and four other colleagues are responsible for the production teams that work on the game and decide the game’s general strategic direction. One of the core duties of our PMs is to optimize players’ game experience while always taking into consideration the value of the product. “Each day is different from the last, and there are always new challenges to overcome with the team, like when the community expects a new feature that we’d like to get to our users as quickly as possible. But this makes the job very interesting as well,” Janin told us. For this blog, we took a few peeks over Janin’s shoulder as she went through a typical workday.



