The Art of Social Games – GGS Art Night 2.0

What makes a game really good? Storyline, gameflow and sound are certainly all important. However, the first thing we notice is a game’s graphics. Goodgame Studios attach great importance to outstanding visuals, high quality design and creativity. Our constantly growing art department is responsible for satisfying these requirements. But as many creative types don’t necessarily have the gaming industry at the forefront of their thoughts, we decided it was time for Goodgame Studios to organize a second Art Night, this time as part of the Social Media Week. Over 100 curious graphic artists and designers, as well as others aspiring to art careers, gathered in the event room at the MHMK Hamburg.

After we’d introduced Goodgame Studios as an employer, our department lead and our head of art gave a joint presentation offering insights into the varied work that the art department at Goodgame undertakes. Next up was a presentation about our current games projects, with time for questions from the audience. Finally, the evening was concluded with some time for a relaxed chat over snacks and drinks. This was also a chance to pick the brains of our professional artists for tips, information regarding applications, and feedback on portfolios. Several participants seized the chance and submitted applications on the spot.

If you would like to become part of our team and support our art department, take a look at our job offers and send your application to

Were you interested in the art night but couldn’t make it in the end? Don’t worry, planning for the next Art Night is underway. If you want to register right away, or if you have any questions, please get in touch with our friendly colleague Sabine at