Artnight

The Art of Social Games – GGS Art Night 2.0

What makes a game really good? Storyline, gameflow and sound are certainly all important. However, the first thing we notice is a game’s graphics. Goodgame Studios attach great importance to outstanding visuals, high quality design and creativity. Our constantly growing art department is responsible for satisfying these requirements. But as many creative types don’t necessarily have the gaming industry at the forefront of their thoughts, we decided it was time for Goodgame Studios to organize a second Art Night, this time as part of the Social Media Week. Over 100 curious graphic artists and designers, as well as others aspiring to art careers, gathered in the event room at the MHMK Hamburg.

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Artnight

Art Night Premiere at Goodgame Studios

The first ever Art Night took place in our Goodgame Café in November. Students and other interested artists met there to get an insight into our art department. The aim of the event is both to offer a social platform for the participants and our artists and to provide information about career opportunities as an artist at Goodgame Studios. Around 80 people came to the evening and they were given a presentation about our company and the various artistic areas. The people in charge of each area discussed technical requirements, the kind of tasks they deal with and how their teams work together. Michael, our Head of Arts, concluded the presentation by giving a brief preview of what’s being worked on in our current games.

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