VIP News: Santa Claus and the Grinch sighted at the Goodgame Christmas party!

This year we celebrated our company’s much awaited Christmas party on December 5th. Our team worked their magic to transform the Edelfettwerk venue into a winter wonderland just for this special event. Employees were first welcomed into the outdoor square for their very own Christmas market stocked with sumptuous snacks, mulled wine, hot cocktails etc. The party then proceeded indoors where the venue was glittering with festive decorations and small market stands were set-up to serve a delectable dinner buffet. Adding on to that, to satisfy our sweet cravings there were exclusive crepe and baked apple stands. Just like at every proper German Christmas market, packs of roasted almonds helped to satisfy the needs of even the most discerning sweet tooth.

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Neon lights for Goodgame Studios

The coolest event in the art department calendar took place on November 28, with artists from all fields, such as Concept Art, 3D Art, and Marketing Art brought together for one colorful night. The colorful shindig began at 7 PM at the Hamburg Eiskeller, which the event team rigged with UV lights to jazz up the occasion. During the drinks reception, all participants donned neon attires and accessorized them with uber cool bright hats, glowsticks, feather boas for a glamorous touch. For our Lead Vector Artist, Laurent, it was a great opportunity to bring the entire art team together.

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Header Feelgood Management

Mission: “Wellness” – Feelgood at Goodgame Studios

Goodgame Studios currently employs more than 1000 employees – and since September, our coworker Sophie has been busy ensuring the wellbeing of every single person working here. Her job: feelgood manager.

“There’s no such thing as a classic feelgood manager!” said the 29 year old, who already has experience providing coaching in a variety of companies. A feelgood manager’s duties vary according to the company culture. One of her tasks here is to build a sense of unity and solidarity among the GGS employees who come from across 50 nations. A large part of Sophie’s work involves dialogue, from informal “chats” to short-term, solution-oriented coaching sessions. She is always on hand to advise and support the various departments on issues such as working with multicultural teams.  Read more

Fairy tales and MySQL – the PHP user group visits Goodgame Studios

On November 11th, we once again played host to the PHP User Group Hamburg. Before the presentations began, we gave the participants a studio tour so they could get to get to know Goodgame Studios a little better. Our colleagues Anett and Benjamin guided our guests around the Goodgame campus, affording them an exclusive look behind the scenes of our company. Our large PHP department certainly left an impression, with 54 team members working on projects including our shop system, landing pages, and integrating our games into our partner sites. Many of them are members of the user group and had already shared their knowledge at previous events. Read more

GGS named fastest growing technology company

We’ve seen it coming for some time now: from 0 to 1000 employees in five years, a 400% increase in revenue in 2013, and  600% in 2012, currently over 230 million registered users world wide, and Empire: Four Kingdoms sky-rocketed as one of the most successful debut apps of all time. Now it’s official with a stellar trophy in our hands validating that Goodgame Studios is Germany’s fastest growing technology company. Hence Goodgame Studios was awarded the prestigious Deloitte Technology Fast 50 Award.

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QX network of excellence visits Goodgame Studios

Those who want to hire top talent have to offer something new and special. With a recruitment rate of 1.7% and strict hiring requirements, finding new talent poses quite the challenge for Goodgame Studios. Yesterday we therefore invited the best and most enthusiastic talent from QX-Quarterly Crossing to a meet and greet evening with workshops and a sumptuous dinner. QX is a global network of excellence that offers both young and experienced professionals a platform to exchange ideas and find support in their career development. In 2013, Goodgame Studios had already served as host for the QX Development Center, an assessment center where new members are accepted into the network. Yesterday’s event made it possible for more than 20 participants from all over Germany to get to know Goodgame Studios personally. The purpose of the event was to exchange ideas and network with like minded people.

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